Saturday 29 July 2017

UCLan VR House Research Project

The VR House Project was created as a test to use for Criminal Investigation by the Forensics team at UCLan in collaboration with Dr. Brendan Cassidy of Software Engineering.














I worked with Dr. Cassidy and 4 of my 1st year Games Design students in July/ August 2017 to create a virtual reality house that could be used to demonstrate how VR may be useful in replicating crime scenes for forensic investigation.

Article about the actual Forensics Crime scene house at UCLan: https://www.lep.co.uk/news/education/revealed-behind-the-scenes-at-a-preston-crime-scene-house-1-8618256

Here's a playful test import of some Mixamo characters and animations imported into an untextured kitchen scene which the students and I created:
https://youtu.be/9LaJAPGDOhA

Also playfully testing a prototype framework for an immersive home environment. Created as part of an immersive learning framework at UCLan. The UCLan Immersive Learning Framework (UILF) is a collaboration between Computing and Games Design Prototype developed by: Brendan Cassidy 3D models developed by: Bev Bush, Heather Holden, Marco Carmo, Ben Parkinson, Catarina Martins. The only video I have at the moment is of the old UILF house before it was extended to work as a teaching tool (which Dr. Brendan Cassidy called ForeSTT - Forensic Science Teaching Tool).

That video is here: https://youtu.be/98RXHoMoVuc

Dr. Cassidy plans to record a new video as that was extended significantly and was demoed at a European forensic science conference (eafs2018.eu) A SketchFab collection containing some of the 3D models that we created for the VR house.

Here's a collection of some of the 3D models created by Bev Bush and 1st year Games Design students for the VR House:

Here's a presentation about the project that we made to share with our Games Design Students.